Keyflower is a game for two to six players played over four rounds. Each round represents a season: spring, summer, autumn, and finally winter. Each player starts the game with a "home" tile and an inital random team of eight blue, red, and yellow workers. Same colored workers are used by the players to bid for tiles to add to their villages. Matching workers may alternatively be used to generate resources, skills, additional workers and victory points, not only from the player's own tiles, but also from the tiles in the other players' villages and from the new tiles being auctioned.
In spring, summer, and autumn, more workers will arrive on board the Keyflower and her sister boats, with some of these workers possessing skills in the working of the key resources of iron, stone, and wood. In winter, players will choose the village tiles for auction, each of which will offer victory points for certain combinations of resources, skills, and workers. The players whose village and workers generate the most victory points wins the game.
Keyflower will present players with many different challenges and each game will be different due to the mix of village tiles which appear in that particular game. Throughout the game players will need to be alert to the opportunities to best utilize their various resources, transport and upgrade capability, skills, and workers.
Contents: 64 Large Hexagonal Tiles 48 Skill Tokens 120 Wooden Resource Counters 140 Wooden Workers 1 Waving Start Player Marker 6 Home Screens 1 Cloth Bag 12 Plastic Storage Bags Rulebook
Ages: 14+ Players: 2-6 Game Length: 90-120 minutes